# Welcome to Metaverse School

All information presented in this Metaverse School is for educational purposes only and should not be taken as investment advice. Summaries are prepared by The KEN Labs. While reasonable efforts are made to provide accurate content, any errors in interpreting and summarizing the source material are ours alone. We disclaim any liability associated with the use of our content.

Metaverse has become ae buzzword in the tech industry. Not a single day goes by without a mention of it in the media, especially around investments, startups building components, new platforms being announced and large companies entering this world of digital engagement.

There is undeniably a huge momentum of an almost real 3D virtual world, and the clarion call was perhaps Facebook rebranding itself as Meta which will perhaps be remembered as a red letter moment in the evolution of the Metaverse.

While the Metaverse can seem like a fairly new concept, the origin of Metaverse dates back to 1992 when Neal Stephenson coined the term in his science-fiction novel “Snow Crash” and early glimpses of it showed up a decade back from Roblox.

For very obvious reasons, the reactions in the market were mixed. For instance, Fortnite, developed by Epic Games, started out as a successful 4-player game but soon ended up becoming one of the coolest online hangouts for Gen-Z.The resultant hype caused it to pivot towards becoming a social platform that recently hosted virtual concerts of Ariana Grande and Travis Scott, not surprisingly, attended by millions of music lovers in virtual avatars.

Metaverse can be best described as persistent, connected virtual realities where people work, play, and socialize: anytime, anywhere, and from any device. It is the convergence of the physical, augmented, and virtual reality where users can interact with each other in real-time scenarios. It’s a revolutionary form of digital interaction with endless, untapped potential that holds massive opportunities in the marketplace.

This immersive virtual world that Metaverse aims to bring to us will not just be limited to user engagement but can be envisaged as an extension of the real world where organizations and people come together to invest, build, and trade products and services. It is the next-generation internet that will transport us to an immersive and hyper-realistic digital world. While the concept is not fully evolved yet, it is certain that new-age technologies such as AR/VR/MR, IoT, AI, 5G and Blockchain will become an enabling force to create a full-blown interconnected virtual world. It is no wonder that companies around the globe have placed big bets on it.

In this course of Metaverse School, we make the following contributions. We first introduce the prequel and basic concepts such as the brief history,megatrends, development process, definition, and characteristics of the Metaverse. After that, we analyze the overall framework and supporting primitives, building blocks of the Metaverse and summarize the status of common fields. Finally, we focus on the value creation, opportunities,solutions, directions builders and toolbox of building he Metaverse, and give corresponding resources. We also discuss the challenges and possible research directions of the Metaverse.

We believe this comprehensive review can provide an overview of the Metaverse and research/build directions for some multidisciplinary studies.

# Contribute to Metaverse School

Metaverse School is an open-source project (opens new window) (opens new window) that welcomes contributors of all specialties from all over the world!

Are you a great communicator who'd like to make the global Metaverse developer community better? Share your knowledge with your peers and contribute a tutorial, how-to, or concept guide to this open-source site. See what existing [content request issues (opens new window)](Issues · kenlabs/msschool.dev
https://github.com/kenlabs/msschool.dev/issues)are looking for writers, or if you'd like to add something completely new, open an issue (opens new window) (opens new window)to suggest new content. (And thank you in advance!)